What type is buneary




















The user faints. A move that leaves the target badly poisoned. The user intensifies the sun for five turns, powering up Fire-type moves. The target is struck with an icy-cold beam of energy. Enables the user to evade all attacks. The user summons a heavy rain that falls for five turns, powering up Water-type moves.

In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. A strong electric blast crashes down on the target. This full-power attack grows more powerful the more the user likes its Trainer.

The user hurls a shadowy blob at the target. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. This attack move doubles its power if the user is poisoned, burned, or paralyzed. The user goes to sleep for two turns. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. The user attacks the target with a song.

The user flings its held item at the target to attack. The user attacks with an electric charge. The user launches a weak jolt of electricity that paralyzes the target. The user snares the target with grass and trips it.

The user enrages and confuses the target. While it is asleep, the user randomly uses one of the moves it knows. The user makes a copy of itself using some of its HP. The user tells the target a secret, and the target loses its ability to concentrate.

Egg Moves Details. The user feigns crying to fluster the target, harshly lowering its Sp. This attack hits first and makes the target flinch. The user compels the target to keep using the move it encored for three turns. The user kisses the target with a sweet, angelic cuteness that causes confusion. The user slams the target with a long tail, vines, or a tentacle.

A powerful low kick that makes the target fall over. The user attacks the target with an uppercut thrown skyward with force. The user trades held items with the target faster than the eye can follow. The target is punched with an electrified fist. The target is punched with an icy fist. The target is punched with a fiery fist. The user flails about aimlessly to attack. The user focuses its mind before launching a punch.

The user mimics the move used immediately before it. The user absorbs a mystical power from space to raise its Defense and Sp. The user kicks up mud on the battlefield. Striking opponents over and over makes the user's fists harder. The user endearingly approaches the target, then steals the target's held item.

The user attacks in an uproar for three turns. A barrier reflects back to the target moves like Leech Seed and moves that damage status. This move can be used only after the user has used all the other moves it knows in the battle. The user lets loose a horribly echoing shout with the power to inflict damage. The target is slammed with a steel-hard tail. This attack can be used only if the user is asleep.

An energy-draining punch. The user strikes the target with a quick jolt of electricity. The user attacks the target with a pulsing blast of water. The user assists an ally by boosting the power of that ally's attack. The user builds up its momentum using its Z-Power and crashes into the target at full speed. All-Out Pummeling. The user rams an energy orb created by its Z-Power into the target with full force.

Supersonic Skystrike. The user soars up with its Z-Power and plummets toward the target at full speed. Never-Ending Nightmare. Deep-seated grudges summoned by the user's Z-Power trap the target. The user spins very fast and rams into the target with the full force of its Z-Power.

Inferno Overdrive. The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The user creates a huge whirling current using its Z-Power to swallow the target with full force.

The user collects energy from plants using its Z-Power and attacks the target with full force. The user hits the target with a powerful electric current collected by its Z-Power. The user dramatically drops the temperature using its Z-Power and freezes the target with full force. S12 Episode 9. Drifloon on the Wind S10 Episode Buneary Cards. Buneary Fusion Strike.

Buneary Ultra Prism. Buneary 84 XY—Flashfire. Buneary 94 Platinum—Supreme Victors. Buneary 55 Platinum Arceus. Buneary 12 POP Series 6. Explore More Cards. Buneary XY—Flashfire. Buneary Platinum—Supreme Victors. Lowers the target's attack. May paralyze opponent. TM Moves Buneary can learn. TM15 Dig Physical 80 10 Digs underground on first turn, attacks on second. Can also escape from caves. TM21 Rest Status — — 10 User sleeps for 2 turns, but user is fully healed.

TM24 Snore Special 75 15 Can only be used if asleep. May cause flinching. TM25 Protect Status — — 10 Protects the user, but may fail if used consecutively. TM31 Attract Status — 15 If opponent is the opposite gender, it's less likely to attack.

TM39 Facade Physical 20 Power doubles if user is burned, poisoned, or paralyzed. TM52 Bounce Physical 85 85 5 Springs up on first turn, attacks on second. TM57 Payback Physical 50 10 Power doubles if the user was attacked first.

TM58 Assurance Physical 60 10 Power doubles if opponent already took damage in the same turn. TM59 Fling Physical — 10 Power depends on held item. TM76 Round Special 90 15 Power increases if teammates use it in the same turn. TM79 Retaliate Physical 5 Inflicts double damage if a teammate fainted on the last turn.

Buneary TR Moves. TR08 Thunderbolt Special 90 15 May paralyze opponent. TR30 Encore Status — 5 Forces opponent to keep using its last move for 3 turns.

TR35 Uproar Special 10 User attacks for 3 turns and prevents sleep. Best Pokemon Tier List. Gym Leaders. Evolution Chart. More guides See all. Crown Tundra Best Pokemon.

Crown Tundra Evolution Requirements. Pokemon Spawn Locations.



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