Ge which skill not to max




















Soul Bringer. Soul Guard. Gust Bringer. Chain Direction. Tested Guard. The Book of Flow. Flow Circle. Duel Soul Kick. The Book of Lightning. Blue Dragon Rising. Third Eye. Tronada Cruz. Rueda Ventana. Grizzly Shock. Violeta Fero. Lily of the Valley.

Wild Hammer. Upper Swing. Wrath Guard. Booby Trap. Ancient Bullet. Clayboute Shot Clayboute Shot. Arc Sting. Support Ballista. Cannon Shooter. Cannon Swing. Cannon Shell Falling. Dust Cleaner. Breaking Storm. Heavy Drinker. Attacher Bullet. Dark Lord. Into the Darkness. Demolition Burst. Starlight Flare. Blast Shot. Dual Blaster. Extreme Punisher. Gun Slash. Femme Fatale. Bloody Dagger. Burst Flower. Penetration Shot. Dominion Relic.

Gun Maestro. Heavy Stinger. Bust Grenade. Smoke Screen. Violent Shot. Master Plan. Boulevard Pace. Assist Shooter. Proof Shot. Zero Defect. Los Cremor. Reasoning Journalist. Sacred Bullet. Saint Shot. Back Dash Encounter. Shadow Sting. Heart Breaker. Shining Sting. Shining Breaker. Shooting Supporter. Support Shot. Sand Flare. Split Shooter. Reverse Rolling Shot. Crown Lloyd Control. Superior Blaster. Polluted Shot. Clean Up. Floor Cleaner. Tactical Shot. Point Blank. Tested Burst. Twin Sting.

Wire Shot. Unlimited Shot. Circle Shot. Vanguard Order. Double Pierce. Slider Shot. Sting Bringer. Poll Place. Bloody Punisher. Bloody Over Range Shot. Blood Navy Duo. Sanctuary of Crescent. Inferno of Revolver. Crecent Firing. Mass Destruction. Psychic Bomb. Lady Sasha Control. Giant Bat. Ancient Elemental. Ice Partisan. Flame Strike. Ancient Spirit. La Fuego.

Aurel Lupus. Aurel Shock. Black Cat. Storm Blitz. Bristian Cuisine - Fire. Gloomy Present. Demolition Roar. SPD 12 Dice 5: D. Range 7m Increases [Devil Essence] level based on the number of enemies the skill landed.

Inflicts [Soul Stealer] on enemies Max. R [Shackles] — Duration 12 seconds at Lv. All actions are immobilized and HP is decreased continually. HP Max. Range : 12m — Max. Range : 15m — Max. GE Game Guide. Novice guide. Character Rare.

Game system. GE News. Find us on Facebook. All rights reserved. Stance Stat. Now a [Charged Skill], max. Additional damage when the skill hits a target in [Burn], [Burning Wave] or [Scald] state.

Additional damage when the skill hits a target in [Burn], [Burning Wave], [Scald] or [Laceration] state. Removes all buffs on 3 stack. Desire — Levine. DMG x2 when target is in [Bleeding] state.

Damage x1. Stace Stat. Move SPD and Max. Move SPD fixed at 9. Duration: 10 sec. Duration: None. They can use instantly changing elemental magic according to Monster's attribute. Casting Time: 1. Cool down: 5 sec. Duration: 1. Level 1 Duration : 30 Sec Casting Time Level 11 Duration : Sec Casting Time Casting Time: 0. Cool down: 0 sec. Casting Time: 2 sec. Cool down: 15 sec. Cool down: 10 sec.

Imbues the attacks of allies with additional electric damage and increases electricity resistance. Casting Time: 2. A high level stance for Fire spells. However, the character using this stance may only move at normal walking speed. Duration: 2. Cool down: 7.

Casting Time: 7 sec. Cool down: 20 sec. An advanced stance using Fire spells. Casting Time: 4. Cool down: 30 sec. Cool down: 18 sec. Cool down: 14 sec. Cool down: 38 sec. Duration: 0. Cool down: 45 sec.

Cool down: 50 sec. A high level stance for Ice spells. Cool down: 25 sec. An advanced stance using Ice spells. A high level stance for Lightning spells.

Causes a thunderstorm to form over the caster, inflicting random lightning damage on enemies in the vicinity. Conjure forth a bolt of chain lightning that leaps from one enemy to the next, inflicting lightning damage on the target and surrounding enemies.

Cool down: 90 sec. An advanced stance using Lightning spells. An ultimate stance for a Warlock which allows casting of Elemental Strife, a powerful spell combining the power of all three elemental forms. To conjure forth a devastatingly potent attack, it combines the unique characteristics of the 3 elements. Casting Time: Instant Cool down: 60 sec. Duration: 4.

An enhanced Stance of [Elemental Lord]. Makes it possible to use various attribute magic simultaneously. Absorb the energy of elements, becoming stronger. Receive [Elemental Spirit] every 3 levels. Cancelled by stance change.

Casting Time: Instant Cool down: 30 sec. Duration: 2 sec. Throws a magic sphere of flame and electricity. The flame explodes and the electricity flows on the ground. Cool down: 12 sec. Cool down: 22 sec.



0コメント

  • 1000 / 1000